![]() Name and region must be decided by popular vote. Way too much profit for so little cost.įix: After the first, all subsequent settlements must be proposed by the community. There are two ways that this feature is broken, and I'm going to employ the community to fix these flaws:ġ) Problem: Eventually, settlements can earn 1000 denars every few days, but they only cost the 10 gold plus food specialist. Our settlement on the map, note it's "more suitable" name. But it takes time for recruits to become available. ![]() In the future, we'll be able to recruit troops. They start as novices, but will gain experience and either level up or die. The first thing we do is recruit two specialist food gatherers, so we have enough food to feed our growing population. Today, we'll be building a settlement for a paltry 10 gold!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |